31 October 2015

Tree of Savior - Charty of Fire

Another theme from Tree of Savior, like it :)


Witch Hunter Robin - Shell

Multi-instrumental script of opening theme from Witch Hunter Robin anime.

Aion - Song of Moonlight

A lot changes of tempo, so it's sounds good if you have good fps in game too.


Vladimir Dashkevich - Sherlock Holmes Overture

Music theme from soviet version of Sherlock Holmes

Full Metal Panic - Are Kara

One of script where aion's accordion sounds not bad, imho :)


21 October 2015

16 October 2015

Rob Dougan - Clubbed to Death (updated)

You may be have recognized this theme by the The Matrix movie.


Updated 16.10.2015: feel the difference :)

10 October 2015

Mirror's Edge - Still Alive

Woot, one of my favorite themes published finnaly. And it's also my first music script with dynamic tempo. Actually in Aion it's a relly big problem to make song with dynamic tempo, cause you should:
 a) keep channels synchronized
 b) aion has a bug which i noticed today - last note before new temp playing with wrong time length. For example:

  function OnInit()
   -- should play note 'a' and 'b' in same time with tempo 60 and then with tempo 120
   H.PlaySound(1, "t60 r1 a2 r2 r4 r4 t120 a2")
   H.PlaySound(2, "t60 r1 b2 r1 t120 b2")
   -- but with tempo 120 it's playing not in same time cause...
 end


06 October 2015

Found another "bug" in aion scripts

People who knows how use mml codes should known about "l" keyword also, that keyword means what we set the default length for next notes if their lenght not specified. For example: "l8abcl16efg" and "a8b8c8e16f16g16" it's same. But in Aion it's not working for percussions, so "l8xxxl16xxx" and "x8x8x8x16x16x16" it's not same! /_- And default length for percussion in aion it's not 4 like for notes, it's 8, another weird thing. So don't use percussions in NotesConvertor, it's will fixed in next version.fixed

05 October 2015

Tree of Savior - The Die is Cast

BGM from mmo Tree of Savior (played in iCBT1), and i should to say, a lot of really good music in it. Also big thanks to Tritone for his (or her) awesome sheets.


04 October 2015

Evanescence - My Immortal

It's short fragment (less than 1 min.) of song but it's instrumental and because still nobody confirmed how it's sounds in game (I mean previous instrumental scripts) so I decided publish just this fragment and if it's sounds not exactly as expected then no sense to continue making this type of scripts.

Updated: full version released.
Updated #2: tuned and fixed for musplayer 1.083.

Shortly...

Just installed Aion for adding some new stuffs and found some changes in scripts system, on any event in OnSoundPlay function game sending label == 0, but before it's was nil. As result all multi instrumental scripts dont work as expected. Would be fixed soon (not today, time went to sleep for me atm). Ok, new version of MusPlayer was added, but all multiinstrumental scripts (which was created before) would works incorrect anyway... You can fix them by changing text in scripts for musplayer:
"[0]" to "[1]"
"[1]" to "[2]"
"[2]" to "[3]"
"[3]" to "[4]"
"[4]" to "[5]"
NotesConvertor will be updated later (found few bugs in generator for standalone scripts).fixed