10 June 2015

NotesConvertor 1.61 relesead

- Whats new in 1.61.1:
  • fixed bug: for standalone multiinstrumental looped scripts, not reseted instruments at start after first playing.
- Whats new in 1.61:
  • Added 'Loop', 'Glow', 'Jump' options in export window for standalone scripts, also 'Add instruments info' available for standalone scripts now.
  • Added 'Vertical sync' in 'View->Settings' menu, use it if your videocard dislike warm :)
  • Supporting multi-monitor systems.
  • Added 7 outlets boxes above timeline bar, you can use their in scripts
  • Some fixes in lua engine:
  •  - H.SetInstrument and H.SetPercussion functions did nothing if channel was empty.
     - parser ignored notes/percussions if they typed with а capital.
  • Addional implemented stuff in lua engine:
  •  tables:
      H.Intrument
      H.Percussion
      H.Emotion
      H.Tactic
     functions:
      -- glow specific outlet, color value should be in [0; 255] range
      H.GlowNow(outlet_id, time, red_color, green_color, blue_color)

      -- jump specific outlet on height [0.1; 2.0]
      H.JumpNow(outlet_id, height)

      -- jump specific outlet when label_id triggered
      H.Jump(outled_id, label_id, height)

      -- return always same time
      H.GetGameTime()

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