25 June 2015
18 June 2015
Captain Tsubasa (6 themes)
Played this game on my nes long ago (maybe 20+ years ago), it's was japanese version so I completely understood nothing but it's didn't stopped me to finish this game :)
All standalone version looped and with glow/jump effects.
Departure (Standalone, for MusPlayer)
Pierre and Napoleons Theme (Standalone, for MusPlayer)
Sao Paulo Youths Theme (Standalone, for MusPlayer)
Story Event Theme 2 (Standalone, for MusPlayer)
Story Event Theme 6 (Standalone, for MusPlayer)
Team Meeting Mode (Standalone, for MusPlayer)
Ярлыки:
Captain Tsubasa,
Games,
Script
10 June 2015
NotesConvertor 1.61 relesead
- Whats new in 1.61.1:
- fixed bug: for standalone multiinstrumental looped scripts, not reseted instruments at start after first playing.
- Added 'Loop', 'Glow', 'Jump' options in export window for standalone scripts, also 'Add instruments info' available for standalone scripts now.
- Added 'Vertical sync' in 'View->Settings' menu, use it if your videocard dislike warm :)
- Supporting multi-monitor systems.
- Added 7 outlets boxes above timeline bar, you can use their in scripts
- Some fixes in lua engine:
Ярлыки:
Development,
NotesConvertor
01 June 2015
Angela - Sidonia no Kishi
Ярлыки:
Anime,
Script,
Sidonia no Kishi
15 May 2015
NotesConvertor 1.60 relesead
- Whats new in 1.59.6:
- possible to scroll the note field vertically.
- auto pause tracking in dragging mode for notes.
- fixed bug with wrong "original time" after moving notes by pressing minus/plus while cursor under timeline.
- fixed bug: option "Use track markers" in export window worked incorrect, appeared in 1.59.4
- fixed bug: incorrect instruments/volume at start of script for part #2, part #3, etc scripts.
also you can use MusPlayer 1.081 for old your scripts, they would fix ^this^ bug automatically. (script in folder) - few changes in interface.
- Experimental stuff: Added aion script system like in game (not all functions implemented).
Ярлыки:
Development,
NotesConvertor
29 April 2015
14 April 2015
Hello, scale, glow and dance butler script.
Wrote it long ago for myself, time to share :) Feature of this script is it's using only one sound channel (and just one script slot :)) for all stuff and it's working really infinity, not just ~20-30 mins like another zoom/glow scripts by some players.
You can customize it for self:
-- means your butler would calm by default
-- change this line to is_simple_butler = false for dance mode by default
is_simple_butler = true
-- means your butler would speakless by default
-- change this line to is_butler_silence = false for changing his mood to more funny way
is_butler_silence = true
-- default exciting level, more value means more time before butler get tired
e_level = 50
If you type in common chat "stop", "calm" or "shut up" then butler should be stop dancing.
But if you type "restore", "don't give up" or "dance" then butler will continue to dance.
Enjoy.
You can customize it for self:
-- means your butler would calm by default
-- change this line to is_simple_butler = false for dance mode by default
is_simple_butler = true
-- means your butler would speakless by default
-- change this line to is_butler_silence = false for changing his mood to more funny way
is_butler_silence = true
-- default exciting level, more value means more time before butler get tired
e_level = 50
If you type in common chat "stop", "calm" or "shut up" then butler should be stop dancing.
But if you type "restore", "don't give up" or "dance" then butler will continue to dance.
Enjoy.
Написал этот скрипт еще когда играл, решил поделиться вдруг кому и пригодится. Особенностью данного скрипта в том что для всех вещей в нём используется всего 1 звуковой канал (их суммарное кол-во ограниченно) и он работает действительно постоянно а не 20-30 минут как подобные скрипты на масштабирование/подсветку от других авторов.
Также вы можете настроить скрипт под себя, достаточно почитать комментарии в коде (серым цветом).
Если вы напишите в общий игровой чат "stop", "calm" или "shut up", то дворецкий должен прекратить танцевать.
Но если вы введете "restore", "don't give up" или "dance", то дворецкий напротив снова начнет танцевать.
Также вы можете настроить скрипт под себя, достаточно почитать комментарии в коде (серым цветом).
Если вы напишите в общий игровой чат "stop", "calm" или "shut up", то дворецкий должен прекратить танцевать.
Но если вы введете "restore", "don't give up" или "dance", то дворецкий напротив снова начнет танцевать.
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